Rhythm & reflexes

A little timber.A big adventure.

Read the branches, pick your side, and swing your way through a woodland restoration story.

Windows playtest build · 12 chapters

A lumberjack beside a branch-covered tree with left and right chop controls.
Inside the Windows playtest build

Your next little adventure

Help a forest community find its feet, one carefully chopped tree at a time. Twelve chapters turn a simple left-or-right decision into a test of timing and attention.

12chapters3kit upgrades★stars to collect

The good stuff

Simple to begin.
More to discover.

01

Pick your side

Read the next branch before every swing. Banded logs take two hits, so keep your eyes on the trunk.

02

Make a comeback

Spend a whirlwind when the tree gets tricky, then earn stars and coins to improve your kit.

03

A complete woodland trail

Follow twelve chapter stories with a map, music, upgrades, a finale, and saved progress.

A closer look

From the game itself.

Captured from the current Windows build.

Find your rhythm

How to play

Start a chapter from the campaign map. The game includes an animated introduction, help, pause and retry.

A / Left
Chop from the left
D / Right
Chop from the right
Space
Use a whirlwind
Escape
Pause and open help

Keep your adventure close

A home for your progress.

Sign in to manage this game's cloud save, see campaign rankings, and send playtest feedback. One Mayo account works across the game sites; progress stays separate for each game.

Where things stand

Built for Windows.
Ready for playtesting.

The bounded campaign, menus, music, effects, upgrades and ending are implemented. Automated Windows tests have completed the campaign. Human playtesting and release preparation are the next steps.

There is no public download or Steam store link announced yet. Mobile versions are planned for later.

Artwork & audio: Lumberjack art by Torchis, with purchased Wood UI, Forest Map artwork, music and effects.